Tuesday, November 16, 2010

No comment

while (IsStarted())
{
    // Wait until there is work to do.
    Wait();

Oh well, I guess so…

Tuesday, November 2, 2010

Crunch… crunch… crunch... #2

 

Old and very well known article, but it’s worth a refresh cause it seems to be overlooked:
http://archives.igda.org/articles/erobinson_crunch.php

In most times, places, and industries over the past century, managers who worked their employees this way would have been tagged as incompetent — not just because of the threat they pose to good worker relations, but also because of the risk their mismanagement poses to the company's productivity and assets. A hundred years of industrial research has proven beyond question that exhausted workers create errors that blow schedules, destroy equipment, create cost overruns, erode product quality, and threaten the bottom line. They are a danger to their projects, their managers, their employers, each other, and themselves.

Tuesday, October 12, 2010

NEM 2010 Barcelona – Stereo 3D Talk

NEM 2010I’m going to NEM 2010 in Barcelona in a couple of days to talk about our work on Stereo 3D that is going to be used in the upcoming Crysis 2.

It’s the same talk we gave at GDC Europe in Cologne but with revised slides and some new info.

That’s going to be good fun.