![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAonpy_-mP-ADgjDBFJ5h0_l8nJat-sdIltOCg-orwjWHy72vfuUdZtH4T181r8bITVqhepYtTfyVez7LzUQHzIa0M4TYxEVi-fSIxDqVNCvrurt6r9cbrp3VuFGSZ0SatsdCHQEcvttQ/s320/xna.jpg)
So they killed it.
I used to teach XNA Studio at the University back in Germany, my students loved it, I loved it because I could visually show interesting game programming concepts in a very slick environment that could target Windows, Xbox 360 and Windows Mobile, with some very good assets management for small games thrown in the mix. it was a great tool to learn game programming.
So they killed it.
I bet they needed resources to focus on Surface.
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